Post by Mary Walker on Jan 11, 2008 9:35:06 GMT -5
Basic Stats
Name: Mary Alice Walker (formerly Menzinis)
Codename: Typhoid Mary, Virgin Mary and Bloody Mary, as well as the original Mary Walker. It depends which personality is in charge, yet most know her as Typhoid.
Gender: Female
Age: 25
Occupation: Virgin Mary has been the assistant teacher at Drama and Theater Studies for a couple of months, since she has experience in the domain (*makes big, puppy eyes*). The other personalities let her take charge whenever she is needed in that class. Aside that, Typhoid is still a quite well-paid prostitute, thief and mercenary, although Bloody often claims that she does most of the killing.
Place of Birth: Venice, Italy.
Place of Residence: Xavier's School for the Gifted sure is a nice change from the streets, brothel and cheap motels the Maries were used to.
Known Relatives:
- Zoé Bellerose-Walker [maternal grandmother]
- Arthur Walker [maternal grandfather]
- Maeve Stark [deceased mother; former Menzinis]
- Gregorios Menzinis [deceased father]
- William Stark [deceased step-father]
- Robin Stark [half-sister]
- Iason Menzinis [half-brother from Gregorios' second marriage]
Alliance: X-Men
Physical Stats
Height: 5'6"
Weight: 122 lbs
Eyes: Blue, but with the occasional hues of green, depending which personality is ‘in charge’.
Hair: Initially dark mahogany, but as dark as ebony once Typh dyed it. Highlights of the natural hair colour can still sometimes be noticed, though, because neither of the Maries like messing with its colour too often.
One thing is of paramount importance when referring to Mary Walker's appearance: when she changes and 'adopts' another personality, it's almost as if she's physiologically a different person. Not only is her heart rate different each time one of her personalities kicks in, but that combined with the completely different scents, alpha waves, biorhythms, way of dressing, voices and otherwise different personal characteristics may keep even certain mutants from realizing that Typhoid Mary, Virgin Mary, Bloody Mary and Mary Walker are the same person.
Avatar: Megan Fox
Abilities
Mutation: Even if Mary Walker was born with her powers, it took a rather traumatic event to cause all her mutant powers to manifest. First and foremost, though, Mary Walker is a mutant whose personality decides which power she's using. As a consequence of her mental illness, each personality has the following abilities, somewhat equally divided at least among the first three mentioned:
Virgin Mary can implant mental, hypnotic-like suggestions in the minds of others and even induce sleep in the weak-minded individuals, alongside most animals. Owing to her timid and rather pacifist mentality, she also unintentionally makes some people feel sorry for her and thus avoids conflicts, probably as a defence against more strong-willed mutants who could push her around. While she has been on few occasions aware and able to consciously implant the above mentioned suggestions in people's minds, she prefers not taking advantage of her powers in the way the other Maries do.
Bloody Mary has limited pyrokinesis, meaning that she has the ability to set objects and people in her immediate vicinity aflame, as well as to create, control and absorb fire. To be noted that her powers are no match for Pyro's or any other pyrokinetic's. An additional bonus that she shares with Typhoid Mary is the psionic seduction which enables both of them to seduce and make others fall in love with them, even if without knowing it. Bear in mind that, contrary to Typhoid, Bloody Mary is able to attract people she desires to kill, and not those she might be even slightly physically attracted to.
Typhoid Mary has, as mentioned above, the ability to attract those she wants without most of the time acknowledging it. Even if said psionic suggestions aren't as powerful in her as they are in Bloody Mary, Typhoid's charm and demeanour can very well beguile others too. Her main power remains, though, telekinesis, a gift probably passed on from her biological father. While in the past she possessed a limited range of telekinetic powers, after many years spent practising and being the personality most of the time in control of their shared body, Typh is currently capable of levitating objects and people from max. 25 feet away from her and can even project a 3 feet telekinetic shield which protects her against certain objects coming her way. With the help of her power, she can also release devastating force blasts by building up the telekinetic force within her and fly somewhat quickly, but not at great speed. Those benefits of her main power can only happen when she hasn't been intensely using her powers during the day, however, since they tend to wear her out. Despite the fact that she is a powerful TK, Typhoid Mary would not[/b] be able to win against much more skilled mutants like Candra or the like in a fair battle. Unless she'd use most of her skills too. Maybe she'd get out of it alive then.
Mary Walker is a balance of the other three personalities and by far the one who rarely surfaces. Or not at all. What's rather odd about her is that even if she has access to all the mutant gifts the others benefit from, thus being much stronger than any of them, according to what Virgin Mary once said, Walker is rather 'lost' and doesn't have the necessary willpower or desire to keep the others out of problems. Although not a pushover as Virgin Mary is, but the more balanced out of the four, she doesn't enjoy being dominant and seldom even voices her opinion when the other three are debating a matter of mild importance. Funny enough, Mary Walker is the one who would most likely one day be able to control all those powers without fearing that they might go haywire, yet she would much rather lurk in the shadows of their mind than assert herself. Unless, of course, their lives would be in imminent danger, a situation which none of the other personalities could handle. Then and only then would she surface. As a matter of fact, that has recently happened, more precisely during the 2007 war. She doesn't want to talk about it or even remember it, however, for reasons known only to her.
Weaknesses: Even if all the four personalities have been around for more than a decade now, the most advanced ability any of them has is Typhoid's, and that mainly because she has been working on constantly improving her skills. However, even her powers have a catch, since no matter how strong she may want to appear, Typh is still unable to perform more than three force fields per day. Should she manage to reach that amount of blasts on one occasion, she would still be fatigued enough to either temporarily lose her conscience or would have to immediately start resting for more than 24 hours. After all, her control over her body does have a limit, therefore the reason why she needs time to recover after abusing her powers for a larger period of time.
In addition, all the four Maries are susceptible to telepathic manipulation and intrusion, skilled empathy, diseases, viruses, bullets, loss of too much blood/limbs/air, old age, poisons, changes in the natural world's elements etc. Although it would take a powerful telepath to be able to control all her four personalities, Virgin Mary and Bloody Mary seem oddly susceptible to sudden changes of the weather. While the former starts having various allergies whenever a colder season kicks in earlier than expected, it is vice versa for the latter. Until this very day, Typhoid seems less affected by these things than the other two main personalities are, even if she still is vulnerable when it comes to their body's irritations and demands. They're just four seemingly different women sharing the same body. ;D
Last but certainly not least, while Typhoid and Bloody are more than exceptional hand-to-hand combatants, not even Typh would be capable of holding off a mutant with superhuman physical abilities. At the end of the day, at least three from those four personalities still rely very much on their abilities, whether they acknowledge it or not. So being deprived of their powers would be their worst nightmare. That or seeing Virgin Mary take control.
Skills: Aside from having quite the sex appeal, Typhoid Mary is in more than exquisite physical condition. Throughout the years spent working as an assassin, she's become highly athletic and has obtained nearly peak human reflexes, strength, speed, stamina and agility, which further aid her when using her powers. As well as trained in the martial arts, particularly judo and Zen-Sword, by older assassins she had the luck to encounter, she is a natural in the use of edged weapons, especially machetes, small knives and swords, which makes her an asset for the X-Men and any other group she might ever support. Another fact worth bearing in mind is that Virgin Mary was a talented young actress, although with a bit of stage fright. As a result of her experience in the domain and her most of the time observant abilities, either of the four Maries could play different roles without switching from personality to personality. As far as computers go, Bloody Mary is decent... As in capable of opening the d**n thing, working in Microsoft Word a bit, maybe even surfing the Internet and then shutting it successfully. Hacking and her never really got along, somehow, since she ended up kicking the computer while installing even simple programs. That's why she prefers tracking and is much better when it comes to stealth. As for Walker... Well, she considers herself an intellectual, so her strength lies in less offensive domains, such as literature and ancient mythology.
Personality:
Truly and gravely mentally ill is how any shrink would classify Mary Walker, who can't seem to get rid of these personalities or make more, for the time being. On the grounds that her first and original personality couldn't cope with confronting a rather painfully intense situation, Walker's ego suffered a severe disintegration. Consequently, she didn't completely detach herself from reality or suffered a true psychotic episode like other individuals might have, but started having multiple personalities to deal with different situations. When an alter can't cope with stress, the consciousness of the person is believed to be given over to her next dominant personality in order to eliminate the trigger or pressure causing the stress. Think of it as different facets of the same box. In this particular case, though, all of her personalities are aware of the others and there is an astonishing cooperation between them when it comes to more dramatic situations, despite how different they are. Even if they have all rather involuntary given Typhoid control most of the time, all the personalities know what's constantly going on, rarely have temporary amnesia/discover things they haven't done any more and they most importantly discuss what can't be resolved by only one of them, more precisely the one currently in charge. Simply put, one of them sort of like kicks in when the dominant one is being too stressed out, exhausted or unwilling to face a situation any more.
In view of suffering from dissociative identity disorder, Mary Walker has three other abnormal personalities in addition to her seemingly healthy one, who is still suffering from post-traumatic stress.
OCC: I'm really sorry, but in case I might ever need the personality for another character, I'd rather not risk having it copied by any guests and used elsewhere. The next player will probably want to make the Maries like he/she wants, anyway, without taking into account the attributes I had given each of them.
Name: Mary Alice Walker (formerly Menzinis)
Codename
Gender: Female
Age: 25
Occupation: Virgin Mary has been the assistant teacher at Drama and Theater Studies for a couple of months, since she has experience in the domain (*makes big, puppy eyes*). The other personalities let her take charge whenever she is needed in that class. Aside that, Typhoid is still a quite well-paid prostitute, thief and mercenary, although Bloody often claims that she does most of the killing.
Place of Birth: Venice, Italy.
Place of Residence: Xavier's School for the Gifted sure is a nice change from the streets, brothel and cheap motels the Maries were used to.
Known Relatives:
- Zoé Bellerose-Walker [maternal grandmother]
- Arthur Walker [maternal grandfather]
- Maeve Stark [deceased mother; former Menzinis]
- Gregorios Menzinis [deceased father]
- William Stark [deceased step-father]
- Robin Stark [half-sister]
- Iason Menzinis [half-brother from Gregorios' second marriage]
Alliance: X-Men
Physical Stats
Height: 5'6"
Weight: 122 lbs
Eyes: Blue, but with the occasional hues of green, depending which personality is ‘in charge’.
Hair: Initially dark mahogany, but as dark as ebony once Typh dyed it. Highlights of the natural hair colour can still sometimes be noticed, though, because neither of the Maries like messing with its colour too often.
One thing is of paramount importance when referring to Mary Walker's appearance: when she changes and 'adopts' another personality, it's almost as if she's physiologically a different person. Not only is her heart rate different each time one of her personalities kicks in, but that combined with the completely different scents, alpha waves, biorhythms, way of dressing, voices and otherwise different personal characteristics may keep even certain mutants from realizing that Typhoid Mary, Virgin Mary, Bloody Mary and Mary Walker are the same person.
Avatar: Megan Fox
Abilities
Mutation: Even if Mary Walker was born with her powers, it took a rather traumatic event to cause all her mutant powers to manifest. First and foremost, though, Mary Walker is a mutant whose personality decides which power she's using. As a consequence of her mental illness, each personality has the following abilities, somewhat equally divided at least among the first three mentioned:
Virgin Mary can implant mental, hypnotic-like suggestions in the minds of others and even induce sleep in the weak-minded individuals, alongside most animals. Owing to her timid and rather pacifist mentality, she also unintentionally makes some people feel sorry for her and thus avoids conflicts, probably as a defence against more strong-willed mutants who could push her around. While she has been on few occasions aware and able to consciously implant the above mentioned suggestions in people's minds, she prefers not taking advantage of her powers in the way the other Maries do.
Bloody Mary has limited pyrokinesis, meaning that she has the ability to set objects and people in her immediate vicinity aflame, as well as to create, control and absorb fire. To be noted that her powers are no match for Pyro's or any other pyrokinetic's. An additional bonus that she shares with Typhoid Mary is the psionic seduction which enables both of them to seduce and make others fall in love with them, even if without knowing it. Bear in mind that, contrary to Typhoid, Bloody Mary is able to attract people she desires to kill, and not those she might be even slightly physically attracted to.
Typhoid Mary has, as mentioned above, the ability to attract those she wants without most of the time acknowledging it. Even if said psionic suggestions aren't as powerful in her as they are in Bloody Mary, Typhoid's charm and demeanour can very well beguile others too. Her main power remains, though, telekinesis, a gift probably passed on from her biological father. While in the past she possessed a limited range of telekinetic powers, after many years spent practising and being the personality most of the time in control of their shared body, Typh is currently capable of levitating objects and people from max. 25 feet away from her and can even project a 3 feet telekinetic shield which protects her against certain objects coming her way. With the help of her power, she can also release devastating force blasts by building up the telekinetic force within her and fly somewhat quickly, but not at great speed. Those benefits of her main power can only happen when she hasn't been intensely using her powers during the day, however, since they tend to wear her out. Despite the fact that she is a powerful TK, Typhoid Mary would not[/b] be able to win against much more skilled mutants like Candra or the like in a fair battle. Unless she'd use most of her skills too. Maybe she'd get out of it alive then.
Mary Walker is a balance of the other three personalities and by far the one who rarely surfaces. Or not at all. What's rather odd about her is that even if she has access to all the mutant gifts the others benefit from, thus being much stronger than any of them, according to what Virgin Mary once said, Walker is rather 'lost' and doesn't have the necessary willpower or desire to keep the others out of problems. Although not a pushover as Virgin Mary is, but the more balanced out of the four, she doesn't enjoy being dominant and seldom even voices her opinion when the other three are debating a matter of mild importance. Funny enough, Mary Walker is the one who would most likely one day be able to control all those powers without fearing that they might go haywire, yet she would much rather lurk in the shadows of their mind than assert herself. Unless, of course, their lives would be in imminent danger, a situation which none of the other personalities could handle. Then and only then would she surface. As a matter of fact, that has recently happened, more precisely during the 2007 war. She doesn't want to talk about it or even remember it, however, for reasons known only to her.
Weaknesses: Even if all the four personalities have been around for more than a decade now, the most advanced ability any of them has is Typhoid's, and that mainly because she has been working on constantly improving her skills. However, even her powers have a catch, since no matter how strong she may want to appear, Typh is still unable to perform more than three force fields per day. Should she manage to reach that amount of blasts on one occasion, she would still be fatigued enough to either temporarily lose her conscience or would have to immediately start resting for more than 24 hours. After all, her control over her body does have a limit, therefore the reason why she needs time to recover after abusing her powers for a larger period of time.
In addition, all the four Maries are susceptible to telepathic manipulation and intrusion, skilled empathy, diseases, viruses, bullets, loss of too much blood/limbs/air, old age, poisons, changes in the natural world's elements etc. Although it would take a powerful telepath to be able to control all her four personalities, Virgin Mary and Bloody Mary seem oddly susceptible to sudden changes of the weather. While the former starts having various allergies whenever a colder season kicks in earlier than expected, it is vice versa for the latter. Until this very day, Typhoid seems less affected by these things than the other two main personalities are, even if she still is vulnerable when it comes to their body's irritations and demands. They're just four seemingly different women sharing the same body. ;D
Last but certainly not least, while Typhoid and Bloody are more than exceptional hand-to-hand combatants, not even Typh would be capable of holding off a mutant with superhuman physical abilities. At the end of the day, at least three from those four personalities still rely very much on their abilities, whether they acknowledge it or not. So being deprived of their powers would be their worst nightmare. That or seeing Virgin Mary take control.
Skills: Aside from having quite the sex appeal, Typhoid Mary is in more than exquisite physical condition. Throughout the years spent working as an assassin, she's become highly athletic and has obtained nearly peak human reflexes, strength, speed, stamina and agility, which further aid her when using her powers. As well as trained in the martial arts, particularly judo and Zen-Sword, by older assassins she had the luck to encounter, she is a natural in the use of edged weapons, especially machetes, small knives and swords, which makes her an asset for the X-Men and any other group she might ever support. Another fact worth bearing in mind is that Virgin Mary was a talented young actress, although with a bit of stage fright. As a result of her experience in the domain and her most of the time observant abilities, either of the four Maries could play different roles without switching from personality to personality. As far as computers go, Bloody Mary is decent... As in capable of opening the d**n thing, working in Microsoft Word a bit, maybe even surfing the Internet and then shutting it successfully. Hacking and her never really got along, somehow, since she ended up kicking the computer while installing even simple programs. That's why she prefers tracking and is much better when it comes to stealth. As for Walker... Well, she considers herself an intellectual, so her strength lies in less offensive domains, such as literature and ancient mythology.
Personality:
Truly and gravely mentally ill is how any shrink would classify Mary Walker, who can't seem to get rid of these personalities or make more, for the time being. On the grounds that her first and original personality couldn't cope with confronting a rather painfully intense situation, Walker's ego suffered a severe disintegration. Consequently, she didn't completely detach herself from reality or suffered a true psychotic episode like other individuals might have, but started having multiple personalities to deal with different situations. When an alter can't cope with stress, the consciousness of the person is believed to be given over to her next dominant personality in order to eliminate the trigger or pressure causing the stress. Think of it as different facets of the same box. In this particular case, though, all of her personalities are aware of the others and there is an astonishing cooperation between them when it comes to more dramatic situations, despite how different they are. Even if they have all rather involuntary given Typhoid control most of the time, all the personalities know what's constantly going on, rarely have temporary amnesia/discover things they haven't done any more and they most importantly discuss what can't be resolved by only one of them, more precisely the one currently in charge. Simply put, one of them sort of like kicks in when the dominant one is being too stressed out, exhausted or unwilling to face a situation any more.
In view of suffering from dissociative identity disorder, Mary Walker has three other abnormal personalities in addition to her seemingly healthy one, who is still suffering from post-traumatic stress.
OCC: I'm really sorry, but in case I might ever need the personality for another character, I'd rather not risk having it copied by any guests and used elsewhere. The next player will probably want to make the Maries like he/she wants, anyway, without taking into account the attributes I had given each of them.